While she sits in your poorly-textured camping chair, she won’t be exploring, learning the interface or building skills, engaging in interactions with other avatars, or contributing in any meaningful way to the economy of Second Life. Don’t kid yourself $2L an hour isn’t going to buy a camper much, but it will certainly prevent her from engaging in meaningful in-world activities. It made for a most interesting comments section.ĭownloaded Version (in case online version disappears)Ĭamping- enticing avatars to remain on your property by paying them small sums to sit in a chair, stand on a ladder pretending to wash windows, or pretend to sell virtual hot dogs from a cart-can raise your traffic rating and can theoretically entice people to your place of business– but at what price? What price to you, what price to me, what price to the grid? Consider: By keeping avies sitting in chairs, you encourage deadbeat behavior. I eventually told her to go f**k herself. Telling her I did not select the images made no impression on her, nor did she seem to understand just what an editorial is. Rebecca took great offense at the illustrations and turned her venom on me. I had no prior knowledge of the photos that would illustrate my piece. I wrote the following editorial and submitted it without artwork. The images the editors selected to illustrate the story included a picture of a sign from a store run by avatar Rebecca Vacano, who made use of camping on her property. These bots slow things down, creating unpleasant experiences for legitimate customers and visitors. Some property owners create large numbers of “bots,” unmanned/unwomaned avatars, sometimes placing 50 or more on their property, using a single computer. Some owners of virtual businesses increase traffic (the number of avatars on their property) with campers, which places them higher in search results, theoretically earning them more money. Typically, campers early about one Linden (about 1/250th of a dollar). In the virtual world Second Life, camping refers to avatars earning money by sitting in chairs, doing menial “jobs” like washing windows, or engaging in other animations for extended periods of time for laughably menial sums of money, paid in Lindens, Second Life’s currency. Second Life Jobs Editorial: The case against camping. Source: Denny, Dallas (As Cheyenne Palisades).